Space Cthulhu
A downloadable game
Space, Cthulhu, You
You are be under attack on your own spaceship by monsters with a lot of tentacles. Your only hope is the board computer on the other side of the spaceship. Run or you'll be the next lunch for cthulhu.
"Out of control":
* Game Mechanics: Ammunition, health-regeneration, speed-modifier, etc. are controlled by a conveyor belt-system
* Theme: Never ending enemies.
Keybindings:
* WASD: Move
* Mouse: Rotate character
* Left mouse button: Shoot
* R: Reload
Sounds from humble bundle pack.
We are going to upload a finished version after the rating progress. (More effects, more polish, more animations, better enemies)
Status | Prototype |
Authors | MaxieB, Leif-Eric |
Genre | Shooter |
Made with | MagicaVoxel, Unity |
Tags | cthulhu, Horror, Singleplayer, Space |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Download
Download
Build_002.zip 65 MB
Comments
Log in with itch.io to leave a comment.
Not a bad little game. It looks and plays nicely, but there's not a whole lot going on. I'd definitely like to see what you do with a bigger version of this.
Thank your for playing and your comments to the game. :) We had some technical issues in the last hours. So we lost important time. We had for example a reload animation. Pretty cool, but was broken at the end. The top line is the core-mechanic. You only get your ammunition, health-regeneration etc. over the belt. YOu can't be sure which element you'll get next. Wasn't balanced enough and now you have every time enough ammunition and health.
Hard to know what you're supposed to do. The conveyor belt doesn't make much sense since it seems like you're always at top ammo/health anyway. Feels like the only limitations are the reload and your patience to look for pubes to kill.
Really needs some visual cue for the reload, ammo on clip. And some balance tuning so that you are actually looking forward to the things in the conveyor belt.
Thank you for playing and your comment to the game. :)
We had some technical issues and hadn't enough time to balance the belt. We had a reload-aniamtion too, but was broken because of the mentioned issues. Thank you for your critic, we will take it into the account in future updates.